Added on October 22, 1999
Category: Fantasy/Dark Elf
Author: Lledrith RavenWolf

Chronicle of Baldur's Gate

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Part Four: Sarevok
Chapter 16: Gnoll Stronghold
Chapter 17: Swoard Coast
Chapter 18: Bassilus
Chapter 19: Baldur's Gate
Chapter 20: Upper Baldur's gate
Interlude

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Chapter 16: Gnoll Stronghold

The terrain towards the Gnoll Stronghold became wilder and wilder every day. Occasionally large, sheer sides of rock would rise majestically out of the short grass, and large waterfalls cascaded down cliffs that had been caused by an uplifting of stone through a fault line millions of years ago. Through this they climbed, slid, and cursed their way through.

The temperatures did not rise much during the air, but at night the chill wind made itself felt. They were close to the Cloudpeaks, a large mountain range where the dry winds blew off down the slopes towards them, occasionally warm, and occasionally biting.

They had reached yet another waterfall when they saw the large fortress of the gnolls rise out of the rocky ground around them. It looked high and imposing, and was obviously constructed of the same orange-brown rock around them, piled neatly and locked in blocks that made up the entire structure.

A rickety rope bridge crossed the waterfall, whose mists swirled in the air like the ghosts of forgotten gods, the susurration of water like the wails of such gods whose followers had been killed or had abandoned their faith.

At the end of the bridge were two large, savage looking humans. One of them was fair-haired, and wore gloves that were alight gray in color, with an identical rune stitched on both palms of the gloves. The other carried a large club set with spikes of metal. Both of them only wore loincloths, and both of them towered even over Gamier himself.

"To pass must pay fee," the one holding the club roared to them, "Fee two hundred gold coins."

"Two hundred's a bit steep, don't you think?" Kurent remarked to the world in general. The giant appeared to take this seriously.

"Ok then. One hundred gold?" he asked after some hesitation in which his large face screwed up in thought.

Kurent looked at the rest of them. "Let's vote," he said quietly with a mischievous grin. "Do we fight, or do we fight?"

"That's a hard one," Zak grinned, "I vote either." Neira and Verdana nodded in agreement.

"Well, Gamier?" Rimn asked.

"They should not collect a toll for this bridge unless they built it," Gamier said, "And I don't think they did."

"Fine," Rimn grinned, "Overwhelming majority for getting rid of them. You're on."

The two giants had realized that something was going on, and the one with the club roared and charged onto the bridge, which shook alarmingly.

"Why do work that can be done for us?" Kurent said rhetorically, "Everyone hold on to the bridge, and Gamier get your horse off it. Good, then, swing right!"

Neira laughed as they all collectively leant their weight to the right, causing the bridge to swing that way, then encouraged it to swing the other way, the giant human looking nonplussed and panicky.

"If I drop in," Zak cried over the roar of the waterfall, "I swear I'd take you in with me, Kurent."

"So you'd have my wonderful company in heaven?" Kurent laughed, as the giant staggered to the side. Its companion looked on stupidly.

"In hell," Zak laughed, "I don't think we'd make heaven, the both of us. And we'd go and throw stones at Lloth, hear?"

"It's a deal," Kurent grinned.

"You men are incorrigible," Neira smiled, "Oh, there he goes." The giant fell off the bridge finally, grabbing ineffectually for support, and fell down into the deep chasm. Gamier fell to his knees.

"Are you trying to die?" Rimn asked, as the bridge finally stopped swaying.

"I must pray for his soul," Gamier said.

"How long will this take?" Kurent said, eyeing the other, angry giant.

"An hour," Gamier said.

"No time," Verdana said, "Neira and Rimn, can we have some missile attacks?"

"Yes ma'am," Rimn said, aiming his crossbow. The giant fell to the ground like a toppling tree, a bolt in his chest and an arrow in his throat.

"Good shot," Zak commented, as they walked across the bridge, dragging Gamier and his steed along.

Kurent was already bending over the body. He took out the gloves and fit it over his hands, nodding in satisfaction.

"Magical gloves?" Gamier asked.

Kurent nodded. "They're called the Gloves of Thieves."

"Not good," Zak quipped, and Rimn nodded empathetically.

"Or the gloves of dexterity," Kurent grinned, "Be happy for me, one and all, for I'd just need the boots of Stealth to complete the set."

"A set that says, 'Stop me! I'm a thief!'" Neira said dryly.

"One thing you have to learn in life, Neira," Kurent said, "Is to be optimistic."

"I know," Neira smiled, "But to quote someone, being pessimistic means I won't be disappointed often, and when something good happens I'd be pleasantly surprised."

"Good theory," Zak approved, "Now let's go surprise those guards."

They made short work of the four gnoll guards at the gates. The gates were made of stilts, with feathers and beads on them.

"Superstitious creatures," Gamier said. "Good luck, fortune, long life."

"Uh huh," Kurent said, "Let's go up before we set up the alarm."

They crept up the worn and weathered steep stone stairway. What gnolls they met on the way were swiftly but surely disposed of, mostly by Rimn's bolts and Neira's arrows.

"Not again," Zak sighed, when another seven-foot humanoid thundered down the stairs.

"Can I do this one?" Rimn asked, "I haven't gotten the chance to try out the corked bolts."

"Be my guest," Neira said. Rimn took out one of the bolts and uncorked it, stringing it rapidly and letting fly.

The green bolt hit the humanoid squarely. Flashes of blue light curled up tightly around the creature, and it disappeared, to reappear as a squirrel that chattered and ran down the steps at them. Zak callously kicked it off the stairway.

"Polymorph," he identified, "Rather unpleasant if you're on the receiving end, otherwise quite interesting."

"Turning into squirrels and getting kicked off thirty foot walls is interesting?" Neira asked.

"If you're the one kicking it off, yes," Zak grinned. "Squirrels land soft, but there are owls about."

"You're developing a sadistic streak," Neira accused.

Zak shrugged. "A minor flaw in my otherwise extraordinary character."

"Oh, excuse me while I gag," Kurent said sarcastically.

"I mean it," Zak said mockingly.

"I'm sure you do," Gamier said, "But if that is not the entrance I am much mistaken."

***

The entrance was just a gap in the walls. It opened to a large courtyard with lots of the bulbous-headed, blue skinned Xvarts, and several curious looking large circular pits, of which a stench emitted.

"I think I should have Changed earlier," Zak said thoughtfully while avoiding a clumsy thrust from a Xvart soldier and piercing it with Khazid'hea, then swiping another off the parapet with the staff, which glowed with smug pleasure.

"I thought you didn't like the wolf?" Neira asked.

"I don't like some of its actions," Zak said coolly, "But it can kill this type of 'prey' faster than I can."

"Practical," Kurent commented. A knife slid out of the sole of his boot as he turned and kicked at a Xvart with the new weapon.

"You are full of surprises," Gamier observed as the Xvart staggered off the side of the stronghold down the drop. His broadsword was good for close combat, and Saber, which had followed its master up the stairs, was a kicking, biting streak of white fury.

"I'm not Master thief for nothing," Kurent shrugged.

Neira was using her short sword in one hand with efficiency. In her other hand was a small, short dagger whose blade was a strange shade of pale gray crystal, the hilt that of a snarling wolf. It bit again and again into Xvarts, but no blood stained the blade.

Verdana had resorted to the simple expedient of using her heavy staff as a sweeping mechanism, hitting Xvarts off the wall and cutting a wide swath of destruction.

Having disposed of the Xvarts finally, Kurent went around filching their gold, and they continued a few meters before running into more gnolls. These were somewhat more of a challenge, and the group rose to it with a will.

The next hurdle was a veritable small army of the humanoids. Verdana and Zak's staff cast two fireballs in their midst, which thinned out their numbers considerably. The group took care of the rest.

Gamier looked over the edge of one pit, and his face blanched white. "Monstrous!" he said in horror. "Monstrous!"

Kurent looked casually over. "Horrible creatures, gnolls," he said, and sighed. "I don't think the ladies should see this."

"Do you mean it, or is it some obscure sense of chivalry?" Neira asked.

"I mean it," Kurent said seriously, "It's a pit of sharpened sticks. They push people off onto them."

Verdana shuddered. "I see," she said grimly.

***

Methodically, they cleaned up the place. Occasionally a lucky swing from a gnoll or a stab from a Xvart would hurt one of them, and Verdana would take him or her aside and cast a healing spell. They worked quite well together, though Kurent started pushing gnolls off into their own pits.

"Is there a leader here?" Rimn wondered.

"I believe so," Gamier said.

"Then we'd find him," Zak said grimly. They needn't have bothered, for on the second floor where they were on now, a large horde of gnolls were standing, halberds at the ready. Another type of gnolls stood behind them, and they looked strange, with greenish hair and reddish fur. They wielded two-handed swords.

"Flinds," Verdana identified, "Probably bodyguards."

The first few gnolls attacked, and were cut down by Neira's arrows and Rimn's bolts, which he were trying out. A few of them collapsed in the dirt from poison, some turned into squirrels which Zak threw off the parapet, and some shocked by electricity from the bolts.

The flinds advanced, swords at the ready. Zaknafein met the first one, the creature's blows surprisingly resilient, but it looked surprised as Khazid'hea sliced through its sword and into its heart.

Gamier was having a fight with one which combined strength and delicacy, the swords whirling and darting in blurs and strategies, but he young paladin managed to leap over one low sword swing, in mid air promptly stabbing forward with the sword into the creature.

Kurent had simply thrown his rapier spear-fashion at the flind. The creature caught the weapon and looked smug until Kurent called, "Tarsakh."

The last fell to a lightning bolt from Verdana, leaving only a large, red-haired and tawny-maned gnoll. This one had a ring through its nose, and a slavering mouth. It stepped forward ponderously, swinging its halberd, but Rimn shot another bolt at it.

There was a flash of blue light, and another squirrel appeared. Zak smirked, darted forward and caught it by the tail, then tossed it off the parapet.

"Sadist," Neira accused, but Zak merely grinned.

***

Chapter 17: Sword Coast

"So, now that your quest is complete, are you still coming with us?" Rimn asked Gamier, as they walked over the rope bridge.

"Yes," Gamier said after a moment's thought, "Your deeds are noble. A paladin should quest."

There was only the slightest of mutters from Zak. Gamier had proved himself a worthy ally to the group, and a paladin's Lay Hands would be useful in some later date.

They walked northwards through a cold wind. The temperature here was surprisingly chill, considering that it was but a few days' gallop from Baldur's Gate.

The land was still mountainous, and they picked their way with care northwards. Soon they came upon yet another bridge, this time over a river of snowmelt, running pure and sparkling down the mountainside. They paused there for a drink and a meal, then crossed the bridge.

A man was running towards them on the bridge, his legs pumping, head down with the effort. "White bear!" he warned them, "White bear!"

"What about that?" Rimn asked.

There was a feral roar, then a large bear lumbered onto the bridge. It had strangely blue eyes, and its pelt was a pure snow-white. It was considerably larger than even a black bear, and it approached, its breath turning the water vapor in the air into ice crystals.

Neira's hand was a blur as she shot frost arrows in its hide, but this only served to make it stronger. Then Kurent darted forward, rapier thrusting into the bear. He stepped back quickly while it thrashed and howled, and said, "Eleasias."

"High Sun?" the man said in astonishment, then he started backwards when fire erupted from the blade to spread quickly over the bear.

"Eleasias," Zak agreed with a grin as the bear continued to burn. It fell into the river, its coat occasionally turning the water into ice and occasionally changing the water to steam.

There was a pause as the man lowered his pack from his shoulders in exhaustion. "I suppose I should thank you all," he said, "Would you accept a token of my appreciation?"

"Oh yes," Kurent grinned.

The man rummaged in his bag. "These are bracers of archery," he said, taking out a pair or ordinary looking, metal bracers coated in yellow. "I don't need them anymore. Take them," he said, giving it to Kurent. Then he walked away quickly.

"Bracers of archery or cursed bracers?" Kurent wondered.

Verdana took the pair from Kurent, and looked at it intently. Then she sniffed it delicately. "Not cursed, I believe."

Zak appeared to be looking at something, abstractly. "They're not cursed," he said.

"How did you know?" Verdana asked.

"Belnarath made a good throw - for once," Zak said dryly.

Verdana shot him a sharp glance, then shrugged, and handed the pair to Rimn.

"Why not Neira?" Rimn protested.

"I think you'd be better off with them," Neira said, "I've got more decades of practice than you, and they're not supposed to be mine."

"And stop these cryptic sayings, Zak," Kurent said, "Or I'd employ a mage to see what's going on in your mind."

"Wouldn't work," the staff said smugly, "I'm shielding him."

"It speaks!" Gamier gasped, looking at the staff.

"That's pretty obvious," Zak said.

"Don't lots of staff speak?" the staff demanded, "I mean, being sentient is in the trend now, for some reason. Take Khazid'hea, for example."

"Your sword is sentient?" Neira asked Zak.

"That's what I just said." The staff pointed out.

"Why didn't you tell us before?" Kurent asked.

"There's not much use," Zak said, "It only seems to talk to me and allow me to touch it."

The sword glowed red in agreement, through the sheath, then stopped.

"How does it find its partner?" Rimn asked, "Unless the Spider's Bane is sentient?"

"Oh no," Zak laughed, "Two weapons that keep talking about me to themselves is quite enough."

"And what do they say about you?" Neira asked casually.

Zak shrugged. "I'm their favorite subject. They insult me most of the time."

"And the rest of the time?" Neira asked.

Zak grinned. "They insult the wolf. Very offensive, both of them."

***

"Halt!" A musical voice demanded. The party stopped obligingly as a beautiful green-blue sirine appeared from behind the rock where they were passing. "My name is Sil, and I demand you leave the area."

"Why?" Gamier asked. He looked rather uncomfortable, as did Rimn. Zak and Kurent were openly admiring. The sirine had silver hair and deep green eyes, and her clothing would be charitably called scanty.

Neira shot Zak a glare, which he ignored. The sirine looked at them in curiosity, then shrugged. "This is our territory, and you have ten seconds to leave."

"Would you pay?" Kurent grinned.

Sil appeared to consider this. Three of her species stepped out from behind the rock, and made gestures accompanied by the strange fluid language of the sirines. Gamier flushed at some of the more explicit gestures, and his horse tried to get at the sirines, nostrils dilating in rage.

Sil shook her head finally, shot them an apologetic look, and then began to argue with the sirines.

"Don't you know what they are talking about?" Gamier asked Kurent.

"Oh yes," Kurent smiled evilly, "Well enough."

Zak raised an eyebrow, then shrugged. "I think the ladies would like to have a say in the matter."

"Right," Neira said, "I suggest we leave."

"And I," Verdana said, "Sirines carry poisoned arrows, and they're a job to kill, especially with their spells."

"And I," Rimn said, "They look dangerous."

"They want company," Kurent protested.

"They can find it elsewhere." Neira said firmly.

Sil had turned back to them. "You'd still have to go," she said reluctantly, "But you can come back in a month when we've finished what we're doing." She added after a meaningful nudge from one of her sisters.

Kurent bowed, and they took their leave.

***

"You don't really mean to accept that, did you?" Gamier asked.

Kurent shrugged. "Maybe."

"You're evil, Kurent," Rimn accused.

"Sirines are quite friendly," Kurent grinned, "If you come at the right time. Most of the year they're antisocial except for the summertide and the solstice and equinox."

"Live and learn," Zak laughed. Neira shot him a glare.

"And you won't follow him when he goes," she said.

"And why not?" Zak asked innocently.

"Because." Neira said. Verdana smiled.

A large, ruined lighthouse loomed up in front of them, the tip not lighted for centuries, and partly ruined from neglect. The trees rose ominously around it, as the night approached.

"I wonder if you could do me a favor?" a woman, wild eyed and disheveled hair, approached, wringing her hands. "Oh, my son..."

"What about him?" Zak asked, unexpectedly.

"The foolish boy went playing in the lighthouse where there are wolves," the woman wailed, "And he hasn't come back. Can you go and find him?"

Zak nodded gravely, and Kurent shot him a strange look as they departed the wailing woman.

"You've got children before?" Kurent asked. Neira looked at Zak oddly.

"Once," Zak said flatly, "Twins."

"Once?" Rimn asked.

"They're not on this world anymore," Zak said, "Are you satisfied? And how did you guess that, Kurent?"

"You were sympathetic to her," Kurent shrugged, "While you certainly didn't seem to care about the gnoll stronghold or Brage or Bassilus."

"True," Zak said after a while, "I think I'd stop dropping hints about myself like a tree dropping its leaves during Marpenoth."

"Whyever for?" Gamier grinned, with an uncharacteristic touch of humor, "Then we would not need to ask you."

The wind blew strongly, and they could hear the waves crashing against the shores of the coast. Then it started to rain, a precise, vertical fall that soon soaked them.

"Wonderful," Kurent said sourly, "Just wonderful."

"We may find shelter in the lighthouse," Rimn said encouragingly.

"If we don't die of pneumonia first." Verdana grinned.

"What's that?" Kurent said suspiciously.

"A disease you get when your lungs fill up with water, I think," Neira said, "Catching a cold when you run in the rain is part of it."

"Wonderful," Kurent said.

Zak laughed. "'Tis the time to be alive, my friend," he smiled, "In times like this, when you're surrounded by your friends undergoing hardship is the time when you find true happiness."

"You're developing a poetic streak," Kurent accused Zak, "My idea of happiness is breaking in houses and stealing things."

"Then you're only after the thrill of it?" Verdana asked.

"What else is there?" Kurent smiled, "I don't steal for the money - well, not all for the money. Only the most crass of thieves do. I'm a connoisseur of this type of crime, and I'm glad to say I'm the best."

"Have you no modesty in you?" Gamier smiled.

"None," Kurent said, "Modesty's a bad habit that hides the truth."

They reached the ruined gates of the lighthouse. Perched precariously on the roof on one house was a boy, and around the house were worgs, large relatives to wolves, that turned at their entrance, took one look at the werewolves and retreated, tumbling on each other in their haste.

"You can come down now," Verdana called, and the boy, after a moment's hesitation, did so. They escorted the frightened child back to his ecstatic mother, who pressed thirty pieces of gold in their hands before they could demur, and led the child away, scolding him.

"A good night's job," Zak smiled, "Now what?"

"We're near Bassilus, I believe," Kurent grinned, "Let's go nab him."

***

Chapter 18: Bassilus

A boy approached them with an innocent smile on his face. "Hello." He said, after a while.

"Hello," Rimn said, "What are you here in this place for, child?"

The child giggled. "Watching the talking man and his spooks - they're so funny! Would you like to come see as well?"

"Where is this man?" Kurent asked.

"At the place with lots of stones like druid stones," the child grinned, "My name's Footy. What's yours?"

"Rimn," Rimn smiled at the child's short attention span.

"Nice name." Footy said. "Did you see the squirrels? Lots of squirrels around here."

"Where's your family, Footy?" Rimn asked.

"Around here," Footy said, "We're farmers." He said proudly. "Do you like wine?"

"Never had occasion to try," Rimn said, "Now run back to them now, will you?"

Footy held out a hand expectantly. "Father says that a good boy should be rewarded." He said.

"Kurent?" Zak asked. Kurent sighed, and produced a gold coin, which he gave to the boy.

"Thank you," Footy said, "Breathe deep and seek peace." He quoted. "That's what father says should become a..."

"Thank you, Footy," Rimn interrupted, and the boy nodded and ran off.

"So we've got to find a druid circle," Kurent said. "Well then, let's go."

***

"What do you think now, brother? Is this not fine?" the voice was high pitched and on the verge of insane laughter.

"Mrraoooowww," was the response.

"Ha, would you like a pack of cards to play, friend Josh?" the voice asked.

"Maarrroooow,"

"What about blackjack, then?"

"Wrroooall"

"If that isn't a zombie's voice I'm much mistaken." Verdana said, as they crept forward in the shrubbery.

A man was standing in the midst of about thirty or so zombies and skeletons. He was talking to them as if they were normal people. Gamier stepped out, and Kurent made an ineffectual grab at him. "Git!" he cursed irritably, but the paladin walked forward.

The man looked at Gamier wildly, but Kurent was at his side, and pushed him at Zak, who pulled him to the back.

"Father?" the man asked, looking at Kurent. Kurent looked surprised, but only for a moment.

"Yes, my son?" he said.

"It's good that you are here, father," Bassilus said, "Now all of us are together."

"Son, your antics are causing harm to the people of Beregost," Kurent said. The movement of the undead became more drugged as Bassilus unconsciously withdrew his power, in distraction.

"They were harming me," Bassilus protested, "Self defense. And meet our neighbor Josh - I haven't harmed him. He was going to play cards with me."

"Sure he was," Kurent said gently, "But what you're doing is wrong, son."

"It's not!" Bassilus wailed, "You don't understand me either."

"Oh, I do," Kurent said reassuringly.

"You don't!" Bassilus cried like a spoilt child. There was a soft sigh from the undead ranks, and they collapsed. Bassilus howled in range, snatching up a crossbow from one of the skeletons, but fell over with one of Neira's arrows in his heart.

"How did you know they would do that?" Verdana asked.

"I saw them become slower whenever he talked," Kurent said, "Figures."

"I must apologize for my rash action," Gamier said, a little shamefaced, "I was overcome with rage at this man's foolishness."

"It's all right," Kurent said, then walked forward through the heaps of bones to Bassilus' clothes. He reached down, and pulled out a squarish object. "Bassilus' holy symbol," he said in satisfaction.

"Would you like me to hold it?" Verdana offered, "The cursed thing will be tempting you."

"Wouldn't it do the same thing to you?" Kurent asked.

Verdana shook her head. "Cyric won't have anything to do with werewolves," she said, "Especially werewolves that follow GrayWolf."

"I see," Kurent said, handing it over to Verdana, who put it inside her robes.

***

"Demon!" A man cried, running towards them, "There's a demonic chicken there, good travelers! It's been talking to me!"

"A talking chicken?" Kurent said skeptically, "Are you sure of this?"

"Yes!" the man said, "Kill it! It's possessed!"

A chicken had appeared, and was approaching them with the vague, philosophical attitude of farm chickens everywhere.

The man screamed at the sight of it, and ran away. The chicken came closer.

"A talking chicken, eh?" Rimn asked.

"Yes." The chicken said.

The group paused at this, astonished.

"Is this a polymorph spell?" Zak asked.

"No, * cluck * But foolishness." The chicken said mournfully, "I was * cluck * apprentice to Thalantyr. I took some of his gloves in hope of * cluck * gaining more power but * cluck * I turned into a chicken. Thus."

"Can this Thalantyr turn you back?" Gamier asked with a compassionate expression.

"No doubt," the chicken said, "But he may not want to."

"We should try nonetheless," the paladin said stubbornly.

"Thalantyr definitely does not like me," Kurent said.

"Well then, you wait outside his castle while we take a walk inside," Zak said.

"I think you could ride Saber for the time being," Gamier said, picking up the chicken and depositing it on Saber's saddle. The horse in question looked affronted, but did nothing.

"What's your name?" Rimn asked.

"Melicamp," the chicken said, "Thalantyr's in High Hedge."

"I know the way," Kurent said shortly.

The chicken turned a beady eye at him. "Hey, you're Kurent aren't you?"

"Yes," Kurent said, "But if you tell your master I'm with you I swear, I'd turn you into soup and eat you."

"I won't," the chicken said hastily.

"Good," Kurent said. "You'd be sure we won't use any... ah, fowl play."

"And we won't chicken out of it either," Zak agreed.

"Stop teasing him, the both of you," Verdana admonished with a grin.

"Is this Thalantyr really so dangerous?" Neira asked.

"Oh yes," Kurent said, "I think it'd be better if I find you in Beregost."

"Fine with me, if you think so," Rimn said. Kurent nodded at them and hurried off in another direction.

***

High Hedge was a large, imposing castle of dark stone. The door was open, and they walked in cautiously, leaving Saber outside.

The inside was polished, patterned stone, a corridor leading away to their left and right. There was a strange inhuman moan, then another that seemed nearer.

"Quick!" Melicamp cried, "To the left, then inside the room before the golems get here!"

They followed its instructions, Rimn holding the chicken firmly as they ducked into a large chamber.

The chamber was illuminated by bright blue light from a huge jewel that was held up by an elaborate stand in the middle of the room. Four smaller jewels sat neatly at the cardinal points, and from the stand of the jewel were metal lines on the ground. Four led to the smaller jewels, and the rest to the directions in the middle. The entire thing was set in a large basin with runes on its perimeters, and the metal strips were the borders of several large pieces of stained glass, in the pattern of fire for the north, water for the south, wind for the west and earth for the east. Bolts of blue lightning ran continuously from one small jewel to another.

"That must be the jewel that Kurent stole," Rimn grinned.

"What a job he must have had," Zak agreed. The jewel was as large as a human was.

A robed man turned around from where it had been reading a scroll on an ordinary table next to it. He looked up suspiciously at their entrance.

"Master!" Melicamp said.

The man looked at the chicken in astonishment as Rimn set it down. "Melicamp?"

"Yes, Master Thalantyr," he said.

"Oh my," Thalantyr said, "What did you take, Melicamp?"

The chicken looked as shamefaced as poultry could. "The gloves from the small chest, master."

"You stupid apprentice!" Thalantyr raged, "What did you do it for?"

"I wanted to have as much power as you did, master," the chicken said, sounding ashamed. "Could you change me back?"

"Well," Thalantyr said, "It's a tricky business." He looked at the group. "Why don't you go and find me a skeleton's skull? It's needed for the spell."

Rimn nodded, and they went out of High Hedge.

"What a business," Neira laughed.

"We have to find the skull," Rimn said.

"There are lots of skeletons around here," Gamier said, "I've passed this place before."

"Good," Rimn said.

"They all use throwing knives." Gamier said.

"Bad," Zak corrected.

They found their first batch of skeletons only fifty meters from High Hedge. Zak blasted them apart, and they took one of the skulls.

"That's a very destructive staff you have," Verdana said.

"Thank you," the staff said.

*** When the spots cleared from their eyes, a young man stood where the chicken had been. He looked in surprise at his hands, then started patting his body. "Thank you, master Thalantyr," he said enthusiastically.

Thalantyr waved a hand in dismissal. "Don't take my things again," he said.

"Oh no," Melicamp said. He turned to the group, "Thank you."

"You're welcome," Rimn said.

Thalantyr tossed them a small bag of coins. "Good deeds deserve rewards," the old mage said, then smiled. "Give Kurent my well wishes."

"You know?" Zak grinned.

"Of course I know," Thalantyr said, "I take an interest in that fellow. Knew his father, though him taking the gem really irked me for a while."

"I see," Rimn grinned, "I suppose we'd tell him."

"Right," Thalantyr said amiably, "Tell him if he pulls such a stunt again I will turn him into a salmon and feed him to the black bears."

"Wasn't it a frog?" Rimn grinned.

"Frogs can run," Thalantyr smiled. "Or hop, actually."

***

"Why, that sly old fox," Kurent fumed, when they told him about it.

"At least he's letting you off for the time being," Zak said reassuringly.

"That sly old fox," Kurent repeated angrily.

"We know," Rimn grinned, "Now we go to Baldur's Gate?"

Kurent shrugged. "The place where all in the Sword Coast will go eventually. It's like a drain."

"Anything about it we should know?" Neira asked.

"Just don't cross the Flaming Fists," Kurent said. "And don't go in the ducal palace until invited or on business."

"Business?" Verdana smiled.

Kurent nodded, with a knowing grin.

Rimn laughed. "You'd never change, would you?"

"Never," Kurent agreed, "And never want to."

***

Chapter 19: Baldur's Gate

They stopped over at the Song of the Morning to deliver Bassilus' holy symbol, collected the reward, then set off to the large city.

It took quite a bit of walking, and some careful picking through the Ankheg area, but they finally reached the large bridge of Baldur's Gate that led to the city.

"Would it not look strange that ladies of breeding do not ride?" the paladin said, looking rather embarassed.

"Ladies of breeding," Neira said firmly, "Do not wear swords and hold druidic staffs, and wear ornate clothing with a cone on their heads, and if you look carefully you can see light passing through their empty heads."

"I stand corrected," Gamier said with dignity.

"Thank you," Verdana smiled.

The bridge crossed the River Chionthar, and was fairly large and wide. Constructed of wood, it would occasionally give to tall, ornate decorations on it.

"How long does this bridge go?" Zak inquired, after they walked for a few minutes.

"Patience, friend," Kurent said, "It's not like you have a limited lifespan."

"I'd like to spend my life not walking on eternal bridges, thank you," Zak said.

"Do you think you should disguise yourself?" Kurent asked, "The people may have the same reaction to a dark elf as Gamier had."

Zak shrugged. "If I'm going to move the Talons here everyone should get used to the fact that their leader is a dark elf."

"If they don't?" Rimn asked.

"Too bad," Zak smiled, "I'd make them."

They had reached the large gate that was part of the huge wall that surrounded the city. A Flaming Fist approached, and Zak did not, as was his usual custom, draw down his hood.

The man stopped, look hard at the dark elf, then his gaze slowly moved to the rest of the party. "Oh. It's you lot. Can you wait here while I go and fetch my superior?" he asked.

"Fine," Rimn said.

"Good," the man said, and went inside the gated area.

"Is that a good sign?" Kurent asked.

Verdana shrugged. "Who knows?"

"Probably another job this superior wants us to do," Zak predicted.

"Scar, the captain of the Flaming Fists, is a good man," Gamier said.

"That's nice," Kurent said absently, "Never exactly met him before."

"You run in totally different circles," Neira reminded the thief. "He upholds the law, you break it."

"Laws are for breaking," Kurent said loftily.

"Anyhow, here he comes," Rimn said.

A tall, pleasant looking man with sharp blue eyes and a shock of light brown hair was bearing down on them. He was, instead of the normal plate armor, wearing a suit of chain mail, and a large broadsword was belted on at his hip. His other arm held a shield.

"Greetings," he said, "I am Scar, captain of the flaming fist. I have a job for you."

"What are we to do?" Rimn asked, at the same time as Kurent asked, "What is the pay?"

Scar looked at Kurent with interest. "We haven't caught you yet, thief, but I've got my eye on you."

"Sure you do." Kurent said amiably, "I wish you good luck, but you'd never catch me."

Scar looked at Neira and Verdana. "Your father's taken refuge in Baldur's Gate," he said conversationally, "At the Helm and Cloak, I believe."

"Thank you," Neira said, her eyes shining, "Do you know if all of them are well?"

"How many brothers and sisters do you have?" Scar asked.

"Four brothers and a young sister," Neira said, "Along with many uncles, aunts and cousins."

"It looks like a small army took refuge in the inn," Scar said. "Anyhow, no trouble in the city's to be had from any of you. About this job, I have a vested interest in the Seven Suns coster, and lately they've been acting very strange. I'd like you to go and take a look."

"What's the pay?" Kurent asked.

"Three thousand gold," Scar said.

"Done," Kurent grinned.

"Why didn't you bargain?" Zak asked playfully.

"Because I've bargained with Scar before," Kurent said sourly, "He'd just keep stubbornly lowering his price, like a mule."

"You can call Scar a mule?" Gamier asked in mock horror.

"We're rather good friends, actually," Kurent admitted.

"Strange as it is," Scar agreed, "Good luck."

***

Kurent led them through the dirty streets of Lower Baldur's Gate, while Zak looked around speculatively.

The Seven Suns Coster was a rather boring look block of a building, made of orange stone. They entered to a rather luxurious interior, complete with comfortable sofas and carpeted floors. Rich paintings adorned the stark walls, and several portly merchants were inside. One of them turned to the adventurers with an agitated look on his many-chinned face.

"There's devilry afoot and no mistake!" he cried, "I'd be out of here."

With that, the portly merchant rushed out of the door, leaving the others inside.

Gamier's eyes narrowed. Turning to the first merchant, he demanded, "What did he mean about devilry?"

"Tanyan was always excitable," one of them said.

"Gamier..." Kurent began.

"He knows what he's doing," Zak said quietly, "Leave him."

"What is your business here?" Gamier asked.

"We are merchants," Another said.

"Where is the leader of the Seven Suns?"

"Jhasso is well," the last said, then suddenly they stepped back, hissing some spell, and changed. Their clothes faded away, and their head protruded more, the hair receding to nothingness. Their eyes burned, and their long, clawed hands hung to their muscular legs. Their skin was a sickly olive green, and they opened their large mouths and roared, showing rotted teeth.

Kurent reacted quickly, his rapier dancing into the first one. It collapsed with a moan.

Zak, using Khazid'hea, quickly cut off the head of the second, and Rimn shot a blue bolt into the last, lighting arcing out over its body as it collapsed like a puppet whose strings had been cut.

"Doppelgangers," Gamier said grimly, "Only magical weapons can pierce their foul hides."

"They have a limited attention span," Zak said, "Apparently if you ask them enough questions they grow bored with it and change. Except for the greater doppelgangers, of course. Those are worse."

"That goes without saying," Rimn said dryly. "Let's clean up this place."

They took a careful sweep of the Seven Suns, questioning and killing any doppelganger they could find, then finally descended to the cellars. A man was inside a cell, and he glared furiously at them.

"Go on and torture me," he cried defiantly, "I know what you've done to my Coster, and you'd be paid for it when I'm released!"

"We're not doppelgangers," Rimn said patiently.

"Prove it," the man said.

"Would any doppelganger take the shape of a dark elf?" Kurent asked mischievously.

"Hey!" Zak protested.

"True," the man said finally, after looking hard at all of them. "My name is Jhasso."

"Leader of the Seven Suns?" Gamier asked, "Scar told us to find out what happened in your Coster."

"Doppelgangers happened," Jhasso said bitterly as Kurent picked the lock and let him out. "Tell Scar not to worry, but if he can spare some Flaming Fist help it'd be appreciated. I've endured starvation and ill treatment in the cells for a month and more, and the gods help any doppelganger when I'm through with it."

"Good man," Kurent said, picking another lock, and opening the door to the armory of the Seven Suns there.

"How did you know?" Jhasso asked in astonishment.

Kurent smirked. "Intuition."

***

"Intuition, my foot," Zak said dryly, when they took their leave of Jhasso. "Why, Zak!" Kurent said in mock horror, "Don't you know? My intuition is the best in the land."

"The only intuition that's gained by breaking and looking with your own eyes," Verdana said.

Kurent sighed theatrically. "No one trusts me," he said sadly.

They had walked over to the Flaming Fist Gaol, a large, sturdy castle with immense doors in front. They opened the unlocked door and walked in, passing row upon row of cells until they reached Scar, who was pacing on the ground in agitation.

He looked up when they approached, and nodded at them. "What have you found?"

"The Seven Suns have been taken over by doppelgangers, and locked up Jhasso in the cellars. He'd appreciate some help from the Flaming Fist in cleaning up the rest of his factions." Rimn said promptly.

"Good," Scar said, "Thought there was something wrong with that place." He handed them an all too common now bag of gold. "I've another job for you."

"Yes?" Rimn asked.

"Involves the sewers. People have been disappearing and reappearing as corpses floating inside there. I'd like you to go and see what's happening to them. It's seven thousand if you make it back and tell me." Scar said.

"Done," Kurent said, "You're being uncharacteristically charitable."

"Lots of people have disappeared," Scar said, "And lots of flaming fists as well."

"I take it this is more than the usual 'alligator in the sewer' affair." Neira said.

"Oh yes," Scar said. "I think your father will not be pleased to allow his daughter to enter the sewers..."

"He won't mind." Verdana said firmly, with a smile.

"Very well," Scar said, "Good luck."

***

They passed a collection of rather dilapidated looking buildings, and Kurent stopped dead, looking at them thoughtfully.

"What's with that?" Zak asked.

"Thief guild," Kurent said absently. "Excuse me."

"Would you be long?" Neira asked.

"Perhaps," Kurent said. "Tell you what, I'd find you when I finish."

"How would you know where we are?" Rimn asked.

"So long as you're on the surface," Verdana smiled, "Thief guild will find you."

"Good to hear that," Kurent said, "Excuse me again." The thief disappeared into one of the doors of the apparently deserted buildings.

"What is that?" Rimn asked, pointing at a strange, domed building in front of them. The domes were in multiple, beautiful colors, and the door ornate and interesting.

"Sorcerer's sundries," Gamier said. "Do we go to the sewers?"

Zak shrugged. "We'd do what we have to."

They located a lid of metal, marked 'Sewers'. On removing, a stench wafted up to their noses.

"Not going to be a clean job," Rimn sighed, then went down the slimy ladder.

***

Chapter 20: Upper Baldur's Gate

They had met Kurent after the sewers in the Elfsong, where he looked rather preoccupied as they stepped out into the waning sun.

"You were gone some time," Kurent said, "What happened?"

"There were spiders in there with their eggs," Zak said in loathing.

"And lots of carrion crawlers," Gamier continued, "Apparently the people disappear because an ogre mage used the crawlers at night to abduct people."

"I see," Kurent said.

"How was it?" Neira asked.

"Fine," Kurent said shortly, "Voting's in a few days."

"Voting for?" Zak asked.

"Grand master, of course," Verdana said, "That's why Kurent looks so distracted."

"Ah, but does he want to be Grand master?" Rimn smiled.

"I value my freedom," Kurent remarked, "Such a post is very trying and full of irritating responsibilities."

"Which is probably why you weren't here for most of the 'election' month," Neira finished.

"True," Kurent said, "My name's in the polls through no hand of mine, however, so I'd like to have been not elected, thank you."

"A new elected thief may decide you're too dangerous," Gamier reminded him, "And take steps."

"I'd like to see him try," Kurent sniffed.

"So do we go back to Scar?" Rimn asked.

"He can wait," Zak said mischievously, "Let's go to upper Baldur's Gate for a bit of exploration."

"House hunting, Zaknafein?" Kurent said wearily.

"Building hunting," Zak corrected, "I doubt a house is large enough."

"Why don't you buy over the Flaming Fist gaol while you're at it?" Kurent said sourly.

"I just believe I might," Zak said with an absolutely straight face while Kurent looked at him in horror. "You wouldn't!" he said.

"He's only teasing you," Neira said, "And very badly at that."

"I try," Zak said, as they went through the entrance to the upper city.

Upper Baldur's Gate had many more gardens and was wider than the norm. The people were mostly nobles or rich men, and walked around with a disdainful air. They gave the group and the dark elf and curious look, then promptly forgot about them.

"Their noses in the air all the time," Gamier said, "Not a good outlook towards life, the large, fair game of the world."

"Hardly fair," Rimn grinned.

"What's the rule about building in Baldur's Gate?" Zak asked.

"So long as you can find space," Kurent shrugged, "Oh. Some of your Talons, I believe."

A small group of Talons, led by one of those whom they had met at the Bandit camp, approached and saluted.

"Yes?" Zak asked.

"Sir, we've taken the opportunity of the chest to buy off some of the buildings here, since you said you'd have liked us to take up in this part of town, sir." The man said, whom they knew now as lieutenant Bayne.

"Good initiative," Zak grinned, "I'm sure you're all excited about this."

"Yes sir," Bayne said, "Certainly a change from mines and the forest, sir."

"Which buildings?" Kurent said cautiously.

"Why, these ones," Bayne pointed at some houses that were built back to back in the characteristic way of most Baldur's Gate houses, "And those behind it. Even though we don't have the mage Talons or the naval ones, we've got lots of greens and blacks, sir."

"And how much did you pay?" Kurent said wearily.

"We used the chest, sir," Bayne said, "All the boys agreed."

"Wonderful cooperation," Zak approved. "Kurent, is there any rule against building with magic?"

"You're not going to..." Kurent said, horrified.

"I am," Zak said, "Magic gets results, you see, even though I deny it at times."

"There's not particular rule," Kurent said, "I think there's no madman who'd tried it yet. You can't block the streets though."

"Good," Zak said, "Anyone inside the buildings, Bayne?"

"Yes sir," Bayne said.

"Call them out," Zak said, and two Talons walked into either building. After a while, a small crowd of Talons appeared, with a few nobles who looked suspicious.

Zak grinned at Kurent, who looked away with irritation. "Now then, staff," he said, "Use the image in my mind to change the buildings," he said, "We'd have to buy some furniture later, but the buildings will have to do." He raised the staff in the air.

***

Flickering light surrounded both buildings, and there was a grinding sound as the ground heaved precisely beneath both of them. Pillars of stone cut of malachite rose from the ground to sounds of appreciation from the Talons, and formed curious carvings at the top. Verdana nodded in approval when she saw that seven pillars had risen together in front of what looked to be the entrance of the buildings, that did not support anything but were together in two straight lines to the street. The last pillar sat in the middle of the lines, the top a carved dragon.

What had been houses with adjoining walls collapsed, the rubble reforming into other material that formed a single building.

The steps up to the building formed into polished onyx, and the entrance block had a dome of a single curved structure of translucent jade. The walls were a curious rough light red-brown, which matched the dome of the building. The building behind that rose ponderously higher, the walls shading into the same color, and a large sculpture of a talon rose from the roof, which was already higher than the buildings around it.

The talon clutched a single round sphere of crystal that continuously shaded from a blood red to a shining silver; then from a light blue to the dark gray of an oncoming storm; then to a black as deep as the darkness to a rich emerald green, then to a gold the color of a ripe wheaten field.

Over the small street that led to the other building rose a high white arch from the changed buildings to the second set of buildings, apparently containing a corridor on its inside that would allow the Talons too site a lookout from there.

The second set of buildings too took the same brown as the first, and from its midst rose a tall tower that stretched out to the sky. There was a large bell that flashed silver fire at them, and several narrow windows at the sides for more lookouts.

This set of buildings swelled outwards into the garden, and rose higher. The windows grew larger and more uniform, and it was apparent that this part was where the rooms were to be sited. One house collapsed and flattened out into a large courtyard.

When it was finished, Zak's staff winked out into a very faint light in exhaustion.

"He won't be speaking for a while," Zak said with a satisfied smile, bowing when the swelling crowd of Talons and curious passers-by applauded.

***

The rest of the group took a break in the new building, which was known as the Citadel of the Talon. Zak organized the Talons that were present, Kurent fell asleep in a guest room with Rimn following his example, and Neira and Verdana going off to the nearby Helm and Cloak to find their family. Gamier went off to the large temple of Helm where the paladins were to give a report.

They met later in the empty entrance of the Citadel. "We'd have to buy furniture," Zak said, "The staff's too exhausted by the effort."

"What does the wolf think of you cooping yourself up in a city?" Kurent asked with a grin.

"It doesn't seem to mind," Zak shrugged, "But I suppose on some nights I'd go out and have a run."

"The family is all present except for a few cousins and uncles," Neira said sadly, "They'd be staying at the Helm and Cloak for a while until Father finds some arrangements. Some of my brothers won't mind joining the Talons."

"We'd see," Zak said, "I'd first have to find out how many Talons there actually are - I've sent some people to Ulcaster to call them and some others to the places where the Iron Throne is holding them."

"Where is Verdana?" Rimn asked.

"Reuniting with her mate," Neira said. At Rimn's look of surprise, she smiled. "Verdana's mated, quite a few centuries or so ago."

"She never said anything about it," Rimn shrugged.

"She didn't think it needed moaning about," Neira grinned. "I think she wouldn't be joining us for a while now, anyway. Father was not happy about me 'gallivanting around this dangerous city' but he didn't argue."

Zak looked rather apprehensive, but didn't say anything.

"I am supposed to continue with you," Gamier said, "The Temple would like to see what's happening. Strange goings-on have been occurring in this city."

"Now we go to Scar?" Rimn asked.

"Oh yes," Kurent grinned, "We'd probably find out what he thinks of Zak's architectural skills."

***

"Ostentatious," Scar shrugged, "But you weren't breaking any rules, so I'm not investigating. Just don't use that magic for killing people."

Scar had listened to what had transpired in the sewers and rewarded them. "Now I've got one more job for you, from Duke Eltan himself."

"Very well," Kurent said.

Zak looked at him with a grin. "I see you haven't managed to steal from him yet."

"No," Kurent said, "But I try."

"You'd better not," Scar said, as they mounted the dim stairway to the floor above.

Duke Eltan was a thickset, tall man with wide shoulders and a merry smile. He turned to them as they ascended the stairs.

"I'd like you to investigate the Iron Throne," he said, "We have reason to believe that they are at the bottom of all these strange activities along the Sword Coast recently."

"So do we," Rimn said, "Sarevok has been mentioned in several letters to Davaeorn in the Cloakwood mines."

Eltan nodded gravely. "No concrete evidence yet has been available, so I'd like you to go and investigate the place. It is that tall, solemn looking black building near this gaol. Sarevok is a dangerous man, as are his employees, and I would advise you to take heart and be careful. Good luck."

***

After taking their leave of Duke Eltan, they wandered out into the streets, towards the tall dark building that rose among the others of the disreputable lower section of the city.

"I have a feeling that things will end with speed after we enter this place," Kurent said solemnly. "I'd like to say that it's been wonderful knowing all of you, even the absent Verdana, and if I had the chance to do this again I would."

"Why so grave, Kurent?" Zak asked, though his face was slightly worried, "Life and death is but a game, and win or lose, it's not for us to decide. Not this time, anyway."

"You're even worse than he is," Neira accused. Zak looked at her with an odd look in his eyes.

"I suppose I am," he said finally, "Because I know why we are doing this."

"Why?" Rimn asked, "And what will happen?"

"Why I cannot tell," Zak sighed, "And I know not what will happen."

"When our hearts be full of sorrow and fears we drag our souls unto the mud, Faith, but truth shall not wane, and good shall conquer evil in the end," Gamier said.

There was a pause.

"I'm sure you quoted," Rimn said.

"I did," Gamier admitted, "It's in the book of Helm, forty-eighth page, third paragraph, sixth line."

"Paladins," Kurent rolled his eyes.

"Anything wrong?" Gamier asked.

Zak chuckled. "No," he said, "But your innocence may be our salvation."

They came to the large ironbound doors of the Iron Throne, pausing only for a while outside.

"I'd say I'm ready. Are you?" Rimn asked the rest of them. They nodded, and he pushed open the unlocked doors, and they stepped inside.

***

Interlude

"Both side's been doing well so far," Morikan announced, "And the end of the game is nearing."

"Not exactly," Rykvaz said, "But you could say that the final skirmishes have started."

"You've been throwing well for your token, Rykvaz," GrayWolf grinned, "But I still think we'd win."

"You're very cocksure," Hat'yet said, "How should you know?"

"I just do," GrayWolf said innocently. N'avsh had lost both her tokens and was out of the game, now only watching it with interest.

"Shoshuna has lost one token," Hat'yet said, "Your group is crippled by one."

"The token may easily be balanced by Belnarath's last," Shoshuna said.

"Your game is too dependent on all the characters," Rykvaz said critically.

"Yours is spread out, with all the tokens distant from each other," GrayWolf said. "We'd argue about the best way, but never get a straight answer."

"The last part of the game," Morikan said philosophically to no one in particular, "Is where the tensions start to rise."

"Aye, brother," said Belnarath, "'Tis also the most exciting part of all."

"Who'd take over the citadel if GrayWolf's token goes?" Hat'yet asked, "The place is worth preserving."

Morikan shrugged. "Any one of the Talons, I believe," he said. "It's not particularly important."

"So it isn't," Rykvaz agreed, "Now, do we roll to see whether they'd get out of the Iron Throne?"

Morikan shrugged again, handing Rykvaz the dice. He rolled, and they took a look at the board.

"Not bad," N'avsh commented.

Rykvaz handed the dice to Belnarath, who also rolled.

"Better," GrayWolf said, "Now excuse me while I breathe. I seem to have stopped that function just now."

"We don't need to breathe," Shoshuna reminded him.

"It's a habit of mine," GrayWolf said, taking several deep breaths. "So they get out. And?"

"We roll for them to get out of Candlekeep then for the final game." Morikan said, tossing the dice to Hat'yet.

They watched...

[next page]

Lledrith RavenWolf



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